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Nintendo
Revolution:
An Official Overview...
Each generation of video game consoles
builds on the past to set new standards for the future.
As the company with the strongest heritage of innovation,
Nintendo redefines expectations for all next-gen systems
by employing a wide-ranging strategy to attract more
kinds of gamers to more kinds of games. When Nintendo’s
new console, code-named Revolution, arrives in 2006,
everyone will discover the meaning of All-Access Gaming.
"We will show the world what a next-gen system can
be. Revolution marries the strongest heritage of innovation
to the future of gaming," says Nintendo President
Satoru Iwata. "With backward compatibility and the
'virtual console' concept, the stylish, compact body
provides maximum gaming power. It will not only take
home entertainment into another dimension by expanding
the definition of video games, but it also will give
you access to the great history of gaming."
Some of the system features that wowed the crowd at the
Electronics Entertainment Expo (E3) in Los Angeles include:
The Cool Look
The
new console boasts high-quality materials and a smart,
compact design, approximately the size of three standard
DVD cases stacked together. A variety of prototype colors
are being showcased during E3. It will come with a silver
stand that makes the system a welcome, artistic component
of any multimedia setup, whether it’s displayed
vertically or horizontally.
Backward Compatibility
The new console plays
all games from the current Nintendo GameCube generation.
But there's more…
The Secret Weapon
The console also will
have downloadable access to 20 years of fan-favorite
titles originally released for Nintendo 64, the Super
Nintendo Entertainment System (SNES) and even the Nintendo
Entertainment System (NES).
Easy Expansion
A bay for an SD memory
card will let players expand the internal flash memory.
Two Disc Formats, One
Slot
Instead of a tray,
a single, innovative, self-loading media bay will play
both 12-centimeter optical discs used for the new system
as well as Nintendo GameCube discs. Owners will have
the option of equipping a small, self-contained attachment
to play movies and other DVD content.
The Specs
The system boasts 512
megabytes of internal flash memory, wireless controllers,
two USB 2.0 ports and built-in Wi-Fi access. A worldwide
network of Nintendo players can gather to compete in
a comfortable, inviting environment. Revolution’s technological heart,
a processing chip developed with IBM and code-named "Broadway," and
a graphics chip set from ATI code-named "Hollywood," will
deliver game experiences not previously possible.
The Stars
Introduction
of a number of new franchise properties will add to the
world’s richest stable
of stars, including Mario, Zelda, Super Smash Bros.,
Donkey Kong and Metroid.
Wireless Freedom
A
number of Wi-Fi-enabled launch titles are in development
that will employ Nintendo’s
newly announced wireless gaming service, Nintendo Wi-Fi
Connection. A worldwide network of Nintendo players can
gather to compete in a comfortable, inviting environment.
Freedom Of
Design
A dynamic development
architecture equally accommodates both big-budget, high-profile
game “masterpieces” as
well as indie games conceived by individual developers
equipped with only a big idea.
"Our next console
proves small in size but big on ideas," says Reggie
Fils-Aime, Nintendo of America’s
executive vice president of sales & marketing. "We’re
throwing open the doors of gaming to wider audiences,
from casual players to hard-core gamers who live for
the thrill of defeating an endless army of wireless
opponents."
Nintendo's All-Access
Gaming philosophy covers the spectrum. The next console
fits anywhere. It brings together new games and old.
It gives people worldwide access through wireless Wi-Fi
connections. And it opens the world of video games – to
everyone. Software for the new console will even attract
people who don’t consider
themselves players. Adults, kids, men and women around
the world will have access to the most popular video
game characters, the best game franchises and the most
engaging experiences yet developed – only with
Nintendo. |
Nintendo
Revolution Images


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Nintendo
Revolution Specifiations & Info
- Release is sometime in 2006.
- Prototype shown is larger than final unit.
- Nintendo is still determining final colors for the
console.
- All-Access Gaming, which refers
to backwards compatibility to 20 yearsof Nintendo
games, NES, SNES, N64.
- Downloadable to 512MB of flash memory.
- SD memory card slot.
- Wireless controllers.
- Two USB 2.0 ports.
- Built-in WiFi.
- WiFi used to interface with the DS.
- DS likely to enhance future games.
- Self-loading optical drive that will play 12cm Revolution
discs and smaller GameCube discs
- Self-contained attachment for playing media content,
including DVDs.
- The system will be available
in a selection of colors, preliminarily including black,
blue, silver, white and yellow.
Nintendo
Revolution Games
- Animal Crossing Revolution
- Final Fantasy: Crystal Chronicles
- Kid Icarus Revolution
- Killing Day
- King Kong
- Legend of Zelda Revolution
- Mario Revolution
- Metroid Prime
- Pirates
of the Caribbean
- Super Smash Bros. Revolution
- The Darkness Starbreeze
- Tom Clancy's Splinter Cell 4
Smash Bros. will be a Wi-fi enabled launch title for
the Revolution, along with one or two other titles staring "key
franchise characters"
A Miyamoto-signature game will be the flagship title
for the Revolution, utilizing a new franchise.
Mario, Zelda and Metroid Prime 3 titles are in development
for the Revolution
Iwata claims "...entirely new genres will expand
the definition of video games." on the Revolution
Nintendo expects strong third-party support, starting
with an online version of Final Fantasy: Crystal Chronicles
from Square-Enix
The system boasts easier and cheaper development for
video game makers
The Revolution is confirmed to be backwards-compatible...with
every Nintendo console ever created. The Revolution will
feature AAA titles from every home system Nintendo has
made available for download at an affordable price. These
games will likely be saved on SD cards. As well, the
system can play Gamecube discs out-of-the-box.
"The machine is just a tool, the experience is in
the software."
Iwata claims that core and casual gamers will be equally
pleased, and Nintendo will be able to recruit new gamers
as well. They dub this philosophy "All-Access Gaming".
Sourced from NINTENDO.
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