Heavenly Sword
Heavenly Sword is a video game in development by Ninja Theory for the (to be released) PlayStation 3 console. It is a martial arts action-drama game with a free-style combat system. According to Ninja Theory's website:
"Heavenly Sword is a stunningly beautiful martial arts drama designed exclusively as a next-generation console game. The storyline concerns a girl with only a few days left to live who embarks on one final act of redemption against a king and his invading army. Heavenly Sword employs state-of-the-art technology and gameplay to take players through a roller coaster of emotion and action that truly exploits the potential of gaming as the new artistic entertainment medium."
On another note, this game was nicknamed "Goddess of War" by various game critics at E3 due to its similarities to the game "God of War".
Gameplay
The gameplay of Heavenly Sword seems to resemble a martial arts game focusing on both melee and ranged weapons. The main character has one weapon that can transform in to various weapons. Revealed so far are a chainlike weapon, 2 separate swords, and one big sword. It has been described by some as "Shenmue with the innovativity of the Q.T.E" (Quick Time Event)".
The game will have reaction commands; wherein the symbol for a certain button will appear on screen, and when pushed the game will enter a controllable-cutscene where the player must push the different combination of buttons on the screen. From the demo seen, it appears to have a rotational camera angle. While using a throwing attack on an enemy, players can rotate the PS3 DualShock 3 controller to different angles: making the camera point in the direction the user wishes, though the angles will be static when entering a Q.T.E. Another notable element is that it will be possible to pick up and throw objects in the environment; the player can use the main character to pick up and throw enemies with her chain. In the demo Nariko picked up a small shield and threw it, at which point the game went into first person. From this, it appears that the player will have some control over the object in that mode. A few of the aforementioned elements are just speculative, as concrete information on them has not been released.
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