Windows/OpenGL Classes (WOC)
This is the place to find out about my C++ class library for Windows
SDK, MFC, CE and OpenGL programmers. It is designed to make it a doddle
to create and manipulate windows, messages, OpenGL rendering contexts, 3-D
models and animations. The classes support the definition, management and
rendering of your own or file-based 3-D geometry and textures. You can even
define your own timer-based animations by leveraging the library's Value,
Domain, Relay, Function and Oscillator class templates. To demonstrate the
concepts, there are some factory-defined animations such as Explosion and
Firefly. For 3-D viewing, the library provides a reusable OpenGL Window
class with full mouse-manipulation support and many other properties adjustable
via its own dialog.
You can read the introduction, refer to the documentation or follow
along with the tutorials - you'll find all the links you need below.
I have more to say about OpenGL on my Graphics
and OpenGL page. |
Download the WOC header and implementation
files (127KB) in compressed ZIP format. |